The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.03 - 2.08
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
77.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.75
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.08 - 2.36
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
72.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 5-9, 155 pounds; Average, slight build. 7.75 runner in the 60. Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Loads straight back with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a direct swing path with a late one hand finish. More flyballs than line drives and groundballs with a peak exit velocity of 82 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands are underneath the body while funneling to the hip before transfer. Moderate arm circle from a standard 3/4 arm slot. INF - 76 MPH.
Draft Reports
Contact
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Physical: 5-9, 155 pounds; Average, slight build. 7.75 runner in the 60.
Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Loads straight back with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a direct swing path with a late one hand finish. More flyballs than line drives and groundballs with a peak exit velocity of 82 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands are underneath the body while funneling to the hip before transfer. Moderate arm circle from a standard 3/4 arm slot. INF - 76 MPH.