The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.95 - 2.18
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.01
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.95 - 2.05
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.95
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.08 - 2.28
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.44
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.16 - 2.43
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
71.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.73
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.16
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.69
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSI
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Andrew Mayes, Hopkinsville (KY), 2026 Positional Profile: C/RHP Body: 5-11, 170-pounds. Balanced and athletic build Delivery: Athletic w/ drop & drive Arm Action: RH. Explosive OTT FB: T86, 84-86 mph. Rise w/ armside run T2071, 1915 average rpm. CB: 74-76 mph. Sharp & late break T2070, 2030 average rpm. CH: 78-80 mph. Armside fade T1405, 1338 average rpm. CUT: 79-80 mph. ATH: 19.60 max vertical.
2/08/25
Andrew Mayes, Hopkinsville (KY), 2026 Positional Profile: C/RHP Body: 5-11, 170-pounds. Balanced and athletic build Hit: RHH. Open & Athletic stance w/ quiet hands Level path throughout swing 64 mph bat speed with 10 G's of rotational acceleration. Power: 90 max exit velocity, averaged 85.4 mph. 258' max distance. Good barrel control in the zone, and gets good back side rotation Arm: RH. C-76 mph. Short OTT Defense: 1.95-2.05 pop times. Clean transfer, & works around the ball well ATH: 19.60 max vertical.
8/20/22
Body: 5-foot-9, 157-pound.
Hit: (RHH) Begins in a balanced quiet stance with a compact load, then uses a small leg kick. Efficient bat speed. Good extension on his finish, simple upward swing.
Power: , average 68.5 mph. 54.8 mph bat speed average. 16.5 mph hand speed average.
Defense: (C) 2.16-2.21 pop times. Sure hands, consistent footwork, clean exchange. Solid. Quiet setup with some flexibility.
Arm: 69 mph catcher velocity. Loose arm action, high ¾ slot.
Speed: 8.44 (60-yard).
Pitching:  Drop-and-drive delivery, some effort. High ¾ arm angle, consistent arm speed, short arm action.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: C/RHP
Body: 5-11, 170-pounds. Balanced and athletic build
Delivery: Athletic w/ drop & drive
Arm Action: RH. Explosive OTT
FB: T86, 84-86 mph. Rise w/ armside run T2071, 1915 average rpm.
CB: 74-76 mph. Sharp & late break T2070, 2030 average rpm.
CH: 78-80 mph. Armside fade T1405, 1338 average rpm.
CUT: 79-80 mph.
ATH: 19.60 max vertical.
Positional Profile: C/RHP
Body: 5-11, 170-pounds. Balanced and athletic build
Hit: RHH. Open & Athletic stance w/ quiet hands Level path throughout swing 64 mph bat speed with 10 G's of rotational acceleration.
Power: 90 max exit velocity, averaged 85.4 mph. 258' max distance. Good barrel control in the zone, and gets good back side rotation
Arm: RH. C-76 mph. Short OTT
Defense: 1.95-2.05 pop times. Clean transfer, & works around the ball well
ATH: 19.60 max vertical.
Body: 5-foot-9, 157-pound.
Hit: (RHH) Begins in a balanced quiet stance with a compact load, then uses a small leg kick. Efficient bat speed. Good extension on his finish, simple upward swing.
Power: , average 68.5 mph. 54.8 mph bat speed average. 16.5 mph hand speed average.
Defense: (C) 2.16-2.21 pop times. Sure hands, consistent footwork, clean exchange. Solid. Quiet setup with some flexibility.
Arm: 69 mph catcher velocity. Loose arm action, high ¾ slot.
Speed: 8.44 (60-yard).
Pitching:  Drop-and-drive delivery, some effort. High ¾ arm angle, consistent arm speed, short arm action.
FB: (Max spin 2113;Â Avg 1967). Slight running action.
CB: Some action, 11/5 shape. (Max spin 2198; Avg 2124).
SL: Late action, 10/4 movement. (Max spin 1881; Avg 1845).