The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.80
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
During the final day of our PBR Badger State Battle, Hunter got the start for the Stars going 6 innings while allowing only one earned run and showing off a true three-pitch mix. Hunter featured a fastball that sat 81-83 mph early on, settling in at 78-81 mph later in the game. The right-hander threw two different breaking balls; a slider with sharp 10/4 action at 74-76 mph and a curveball with biting 11/5 shape in the 68-70 mph range. Hunter filled up the zone with all three pitches to keep the GRB hitters guessing all game. At 6-foot-3 211-pounds, Hunter is an intriguing prospect; also showed potential at the plate with a two-run single up the middle early in the game.
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During the final day of our PBR Badger State Battle, Hunter got the start for the Stars going 6 innings while allowing only one earned run and showing off a true three-pitch mix. Hunter featured a fastball that sat 81-83 mph early on, settling in at 78-81 mph later in the game. The right-hander threw two different breaking balls; a slider with sharp 10/4 action at 74-76 mph and a curveball with biting 11/5 shape in the 68-70 mph range. Hunter filled up the zone with all three pitches to keep the GRB hitters guessing all game. At 6-foot-3 211-pounds, Hunter is an intriguing prospect; also showed potential at the plate with a two-run single up the middle early in the game.