The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.15
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: 3B/RHP Body: 5-10, 172-pounds. Defense: RH. INF - 85.00 mph. Tends to stop to field, loses momentum working through ball, hands are sure and looks to profile at 3B moving forward. Hit: RHH. Square stance with shoulder load, solid barrel rotation through zone, line drive swing plane, pulls off occasionally, flashes of hard line drive contact to pull side of field. Power: 88 mph max Trackman exit velocity in bp. Run: 7.15 runner in the 60.
Delivery: Simple rocker to square position, lands slightly open, medium effort with head whack finishing to plate. Arm Action: RH. short cocked arm position, H3/4 slot. FB: T88, 84-87 mph. CB: 64-66 mph.
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Positional Profile: 3B/RHP
Delivery: Simple rocker to square position, lands slightly open, medium effort with head whack finishing to plate.Body: 5-10, 172-pounds.
Defense: RH. INF - 85.00 mph. Tends to stop to field, loses momentum working through ball, hands are sure and looks to profile at 3B moving forward.
Hit: RHH. Square stance with shoulder load, solid barrel rotation through zone, line drive swing plane, pulls off occasionally, flashes of hard line drive contact to pull side of field.
Power: 88 mph max Trackman exit velocity in bp.
Run: 7.15 runner in the 60.
Arm Action: RH. short cocked arm position, H3/4 slot.
FB: T88, 84-87 mph.
CB: 64-66 mph.