The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.70
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Jake Behm is a 2026 left-handed hitting two-way prospect with a 5-foot-11, 175-pound frame that offers room to add strength. Offensively, Behm hits from an even stance with an athletic leg kick, showing a direct barrel path that allows him to find the sweet spot consistently. He’s posted a 90 mph max exit velocity with a 313-foot peak distance, and his continued physical development should unlock more power. Defensively, he moves well around the bag at first base and shows a clean look on the mound, where he operates with a lower-effort delivery and light velo for now.
3/03/24
Jake Behm, Carmel High School. (IN), 2026 Positional Profile: OF/LHP Body: 5-11, 160-pounds. Lean, lanky build Hit: LHH. Starts in a balanced setup, bat begins rested on back shoulder. Uses a leg kick stride, tips the barrel to trigger the hands. Barrel turns tight, working on an ideal path thru the hitting zone. Added strength will pay dividends, mechanically sound stroke. Power: 77 max exit velocity, averaged 68.3 mph. 273' max distance. Arm: LH. OF-76 mph. Loose sling to a 3/4 slot Defense: Athletic mover, plays downhill with quick feet, hands work out front, natural exchange. ATH: 7.70 runner in the 60.
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Positional Profile: OF/LHP
Body: 5-11, 160-pounds. Lean, lanky build
Hit: LHH. Starts in a balanced setup, bat begins rested on back shoulder. Uses a leg kick stride, tips the barrel to trigger the hands. Barrel turns tight, working on an ideal path thru the hitting zone. Added strength will pay dividends, mechanically sound stroke.
Power: 77 max exit velocity, averaged 68.3 mph. 273' max distance.
Arm: LH. OF-76 mph. Loose sling to a 3/4 slot
Defense: Athletic mover, plays downhill with quick feet, hands work out front, natural exchange.
ATH: 7.70 runner in the 60.