A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Miller, a projectable, 6-foot-3, 180 pounder, pitched with a low-pulse demeanor and filled the zone with four pitches. His fastball played at 84-86, touching 87, and there is rawness to the delivery that could bring velo in a hurry if adjustments are made. The arm works in an uninterrupted fashion, with balance present, that allowed him to show quality control of an upper-70s change and spin that ranged from 72-78. There was some feel to add/subtract with spin, another intriguing trait. Miller walks away as a winner with a chance to make real jumps in the next calendar year.
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