The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.82
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
87.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.62
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
90.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
89.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.3
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.15
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.64
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.71
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
6.62
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.71
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.87
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
6.91
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.69
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.91
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.15
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Carter Devine, Mercer County (KY), 2026 Positional Profile: SS/RHP Body: 5-11, 150-pounds. Lean & Robust frame w/ room to fill Delivery: Quiet & Controlled w/ a drop & drive Arm Action: RH. Mid 3/4 FB: T88, 86-88 mph. Downhill & Firm T2066, 1939 average rpm. SL: 71-73 mph. Sweep action with late break T2565, 2532 average rpm. CH: 77-79 mph. Slighty armside run T1704, 1590 average rpm. ATH: 6.86 runner in the 60. 1.76 and 3.88 in the 10 and 30 yard splits. 27.40 max vertical.
2/08/25
Carter Devine, Mercer County (KY), 2026 Positional Profile: SS/RHP Body: 5-11, 150-pounds. Lean & Robust frame w/ room to fill Hit: RHH. Simple Athletic stance, has a quiet toe tap Downhill path 66.2 mph bat speed with 10 G's of rotational acceleration. Power: 89 max exit velocity, averaged 82.2 mph. 317' max distance. Supplies Natural backspin Arm: RH. INF-86 mph. Short 3/4 Defense: Smooth mover on feet, has light hands & works through the ball well ATH: 6.86 runner in the 60. 1.76 and 3.88 in the 10 and 30 yard splits. 27.40 max vertical.
6/18/24
Carter Devine, Mercer County (KY), 2026 Positional Profile: SS/RHP Electric player with elite run/defense skills. Body: 5-11, 155-pounds. Lean/athletic with room to fill Delivery: Easy drop and drive mover that gets into his legs down the mound Arm Action: RH. High 3/4 with whip FB: T86, 83-86 mph. Heavier ball that plays to contact in lower half of zone T1961, 1808 average rpm. SL: 71-72 mph. Tight sweeping action T2418, 2325 average rpm. CH: 78-78 mph. Kills spin creating fade and late depth T1571, 1436 average rpm. ATH: 6.68 runner in the 60.
6/18/24
Carter Devine, Mercer County (KY), 2026 Positional Profile: SS/RHP Electric player with elite run/defense skills. Body: 5-11, 155-pounds. Lean/athletic with room to fill Hit: RHH. Wide compact base level approach woth long barrel path with very little swing and miss 64.1 mph bat speed with 13 G's of rotational acceleration. Power: 87 max exit velocity, averaged 78.9 mph. 297' max distance. Excellant bat to ball skills with gap to gap approach Arm: RH. INF-87 mph. Can make all throws with plenty to stick at SS Defense: Excellant instincts with plus footwork and buttery hands ATH: 6.68 runner in the 60.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: SS/RHP
Body: 5-11, 150-pounds. Lean & Robust frame w/ room to fill
Delivery: Quiet & Controlled w/ a drop & drive
Arm Action: RH. Mid 3/4
FB: T88, 86-88 mph. Downhill & Firm T2066, 1939 average rpm.
SL: 71-73 mph. Sweep action with late break T2565, 2532 average rpm.
CH: 77-79 mph. Slighty armside run T1704, 1590 average rpm.
ATH: 6.86 runner in the 60. 1.76 and 3.88 in the 10 and 30 yard splits. 27.40 max vertical.
Positional Profile: SS/RHP
Body: 5-11, 150-pounds. Lean & Robust frame w/ room to fill
Hit: RHH. Simple Athletic stance, has a quiet toe tap Downhill path 66.2 mph bat speed with 10 G's of rotational acceleration.
Power: 89 max exit velocity, averaged 82.2 mph. 317' max distance. Supplies Natural backspin
Arm: RH. INF-86 mph. Short 3/4
Defense: Smooth mover on feet, has light hands & works through the ball well
ATH: 6.86 runner in the 60. 1.76 and 3.88 in the 10 and 30 yard splits. 27.40 max vertical.
Positional Profile: SS/RHP Electric player with elite run/defense skills.
Body: 5-11, 155-pounds. Lean/athletic with room to fill
Delivery: Easy drop and drive mover that gets into his legs down the mound
Arm Action: RH. High 3/4 with whip
FB: T86, 83-86 mph. Heavier ball that plays to contact in lower half of zone T1961, 1808 average rpm.
SL: 71-72 mph. Tight sweeping action T2418, 2325 average rpm.
CH: 78-78 mph. Kills spin creating fade and late depth T1571, 1436 average rpm.
ATH: 6.68 runner in the 60.
Positional Profile: SS/RHP Electric player with elite run/defense skills.
Body: 5-11, 155-pounds. Lean/athletic with room to fill
Hit: RHH. Wide compact base level approach woth long barrel path with very little swing and miss 64.1 mph bat speed with 13 G's of rotational acceleration.
Power: 87 max exit velocity, averaged 78.9 mph. 297' max distance. Excellant bat to ball skills with gap to gap approach
Arm: RH. INF-87 mph. Can make all throws with plenty to stick at SS
Defense: Excellant instincts with plus footwork and buttery hands
ATH: 6.68 runner in the 60.