The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
87.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.07
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.27
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.3
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.76
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
70.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.7
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.87
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.0
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSI
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Max Phillips, Trinity (KY), 2027 Positional Profile: OF/LHP Body: 6-4, 190-pounds. tall and powerful build Delivery: Tall & off-set Arm Action: LH. Long mid 3/4 FB: T86, 83-86 mph. Works more to the glove side T2193, 2096 average rpm. CB: 68-69 mph. More of a sweep action T2128, 2087 average rpm. CH: 76-77 mph. Can work well in the bottom of the zone T1722, 1641 average rpm. ATH: 21.30 max vertical.
2/08/25
Max Phillips, Trinity (KY), 2027 Positional Profile: OF/LHP Body: 6-4, 190-pounds. tall and powerful build Hit: LHH. Wide athletic base. uses small toe tap Short level path to ball 70.2 mph bat speed with 11 G's of rotational acceleration. Power: 95 max exit velocity, averaged 90.1 mph. 330' max distance. Controls the barrel well. Has nautral power to all parts of the field Arm: LH. OF-83 mph. Long mid 3/4 Defense: Strong effortless motion. Works well through the ball ATH: 21.30 max vertical.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: OF/LHP
Body: 6-4, 190-pounds. tall and powerful build
Delivery: Tall & off-set
Arm Action: LH. Long mid 3/4
FB: T86, 83-86 mph. Works more to the glove side T2193, 2096 average rpm.
CB: 68-69 mph. More of a sweep action T2128, 2087 average rpm.
CH: 76-77 mph. Can work well in the bottom of the zone T1722, 1641 average rpm.
ATH: 21.30 max vertical.
Positional Profile: OF/LHP
Body: 6-4, 190-pounds. tall and powerful build
Hit: LHH. Wide athletic base. uses small toe tap Short level path to ball 70.2 mph bat speed with 11 G's of rotational acceleration.
Power: 95 max exit velocity, averaged 90.1 mph. 330' max distance. Controls the barrel well. Has nautral power to all parts of the field
Arm: LH. OF-83 mph. Long mid 3/4
Defense: Strong effortless motion. Works well through the ball
ATH: 21.30 max vertical.