A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Brody Moore, Brick Memorial (NJ), 2026 Positional Profile: LHP/OF Body: 5-10, 170-pounds. Lean, athletic frame. Delivery: Consistent tempo, stays tall throughout his delivery. Hands locked in by the midsection. Bigger leg kick, efficient lower half. Even shoulder tilt. Arm Action: LH. Longer AA, high 3/4 slot. FB: T85, 82-85 mph. High spin, late ride in the zone. T2668, 2488 average rpm. CB: 68-70 mph. Bigger 1/7 shape. T2043, 1950 average rpm.
Positional Profile: LHP/OF
Body: 5-10, 170-pounds. Lean, athletic frame.
Delivery: Consistent tempo, stays tall throughout his delivery. Hands locked in by the midsection. Bigger leg kick, efficient lower half. Even shoulder tilt.
Arm Action: LH. Longer AA, high 3/4 slot.
FB: T85, 82-85 mph. High spin, late ride in the zone. T2668, 2488 average rpm.
CB: 68-70 mph. Bigger 1/7 shape. T2043, 1950 average rpm.
Positional Profile: LHP/OF
Body: 5-10, 170-pounds. Lean, athletic frame.
Hit: RHH
Arm: LH.