The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.05
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.18
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.95
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.09
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.44
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.67
RSI
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Keimani Johnson, Palo Verde (NV), 2026 Positional Profile: OF/LHP Body: 6-2, 168.2-pounds. Lean build with a projectable frame. Delivery: Moderate tempo with a comfortable leg kick. Good distance in stride down the mound with abv/avg back hip rotation. Shoulders work slightly uphill down the slope. Consistently lands square. Arm Action: LH. Loose arm action from an over the top slot. FB: T81, 78-80 mph. Sinker. T1722, 1612 average rpm. CH: 70-72 mph. Straight fading on an even plane. T1525, 1423 average rpm. SPLT: 68-69 mph. ATH: 7.18 runner in the 60.
6/10/24
Keimani Johnson, Palo Verde (NV), 2026 Positional Profile: OF/LHP Body: 6-2, 168.2-pounds. Lean build with a projectable frame. Hit: LHH. Simple setup with even weight distribution, stance is rather tall. Smooth load coil into back hip with a small leg-lift hover stride. Hands stay back throughout load and work down in time with leg lift. Shoulders work downhill in time with load. All-fields/lift approach with quick hands and some bat speed. Loose swing mechanics. 69.1 mph bat speed with 5 G's of rotational acceleration. Power: 86 max exit velocity, averaged 75.8 mph. 298' max distance. Arm: LH. OF-79 mph. Short, loose arm action from an over the top slot. Defense: Feet move with direction. Sure hands with good ball to hand skills. ATH: 7.18 runner in the 60.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: OF/LHP
Body: 6-2, 168.2-pounds. Lean build with a projectable frame.
Delivery: Moderate tempo with a comfortable leg kick. Good distance in stride down the mound with abv/avg back hip rotation. Shoulders work slightly uphill down the slope. Consistently lands square.
Arm Action: LH. Loose arm action from an over the top slot.
FB: T81, 78-80 mph. Sinker. T1722, 1612 average rpm.
CH: 70-72 mph. Straight fading on an even plane. T1525, 1423 average rpm.
SPLT: 68-69 mph.
ATH: 7.18 runner in the 60.
Positional Profile: OF/LHP
Body: 6-2, 168.2-pounds. Lean build with a projectable frame.
Hit: LHH. Simple setup with even weight distribution, stance is rather tall. Smooth load coil into back hip with a small leg-lift hover stride. Hands stay back throughout load and work down in time with leg lift. Shoulders work downhill in time with load. All-fields/lift approach with quick hands and some bat speed. Loose swing mechanics. 69.1 mph bat speed with 5 G's of rotational acceleration.
Power: 86 max exit velocity, averaged 75.8 mph. 298' max distance.
Arm: LH. OF-79 mph. Short, loose arm action from an over the top slot.
Defense: Feet move with direction. Sure hands with good ball to hand skills.
ATH: 7.18 runner in the 60.