The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.90 - 1.96
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
78.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.28
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.99 - 2.15
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
75.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.39
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.97 - 2.17
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.81
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.01 - 2.14
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
72.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Body: 5-foot-10, 190 pounds. Defense: C. Improved strength parallels improved receiving. Athletic set up with some quickness in his catch and throw. 1.98 Pop Time. IF. Corner IF type. Competent, simple actions. Foot speed limits lateral range. Presents glove well with feel for backhand play. Arm: RH. C - 76 mph. IF - 76 mph. Hit: RH. Square, athletic set up. Loads with medium, hanging leg kick. Some heaviness in foot strike. Some uphill in his bat path through the zone. Line drive producer with some power potential to the pull side. Power: 90.50 mph Exit Velocity via TrackMan. Run: 7.48 Laser Timed
8/29/20
Body: 5-foot-9, 190 pounds. Stocky build with strength in his lower half. Has room to add physicality to his frame.
Defense: C. Competent receiver. Increased flexibility will improve his set up. Blocking is a work in progress. Some athletic. Physical development should improve his game . IF. Foot speed keeps him at a corner infield position. Could see significant progress with improved footwork. Shows comfort in the backhand play. Arm: RH. IF - 68 mph. C - 72 mph. Quick, short arm action. High 3/4 arm slot. Hit: RHH. Wide based set up. Hands start shoulder high. Weight starts middle with a drastic load into his back side. Quick, medium high leg kick. Weight tends to fall slightly into his front side. Level bat path. Finishes upright. Has the ability to spray the ball to all fields. Power potential to the pull side. Power: 84 mph Exit Velocity via TrackMan. Run: 7.81 Laser Timed 60
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Body: 5-foot-10, 190 pounds.
Defense: C. Improved strength parallels improved receiving. Athletic set up with some quickness in his catch and throw. 1.98 Pop Time. IF. Corner IF type. Competent, simple actions. Foot speed limits lateral range. Presents glove well with feel for backhand play.
Arm: RH. C - 76 mph. IF - 76 mph.
Hit: RH. Square, athletic set up. Loads with medium, hanging leg kick. Some heaviness in foot strike. Some uphill in his bat path through the zone. Line drive producer with some power potential to the pull side.
Power: 90.50 mph Exit Velocity via TrackMan.
Run: 7.48 Laser Timed
Body: 5-foot-9, 190 pounds. Stocky build with strength in his lower half. Has room to add physicality to his frame.
Defense: C. Competent receiver. Increased flexibility will improve his set up. Blocking is a work in progress. Some athletic. Physical development should improve his game . IF. Foot speed keeps him at a corner infield position. Could see significant progress with improved footwork. Shows comfort in the backhand play.
Arm: RH. IF - 68 mph. C - 72 mph. Quick, short arm action. High 3/4 arm slot.
Hit: RHH. Wide based set up. Hands start shoulder high. Weight starts middle with a drastic load into his back side. Quick, medium high leg kick. Weight tends to fall slightly into his front side. Level bat path. Finishes upright. Has the ability to spray the ball to all fields. Power potential to the pull side.
Power: 84 mph Exit Velocity via TrackMan.
Run: 7.81 Laser Timed 60