The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.82
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.98
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.26
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.90
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.44
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.09
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
70.19
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Ty Holmstead, Mountain Ridge (UT), 2028 Positional Profile: RHP/OF Holmstead was one of two Utah '28s to be named to Team Utah at last July's Future Games. a projectible plus athlete, who was a starting WR on the varsity as a freshman. Body: 6-2, 174-pounds. Looks the part of an upperclassan due to his solid, yet streamlined build with a strong chisled lower 1/2. Oozes projection and can see at 6-2 200 with twitch. Delivery: A tall compact and bends at the waist type high kick to gather Arm Action: RH. Loose LTQ to TQ arm slot allows for run and sink to the FB for GB life, while the arm flows with good ext out front FB: T88, 86-87 mph. Ball jumps from his hand and has take off life up in the zone and arm side sink away from LH and in to RHH. T2151, 2110 average rpm. SL: 67-71 mph. SL is more of come from the side type CB with sweep. Needs added velo nd tweaking. Can get on the side and becomes a cement mixer. Made an adj on queue and tilted the next two with burrying life. T2282, 2189 average rpm. CH: 76-77 mph. Quality CH with the arm action allowing the pronation and kill spin to take effect. Run and sink with late feel to fade. T1632, 1582 average rpm. ATH: 7.15 runner in the 60. Gliding runner with long strides and has been recroded as high as 6.8 and consistently at 70-7.1 and should improve with age and lower 1/2 strength.
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: RHP/OF Holmstead was one of two Utah '28s to be named to Team Utah at last July's Future Games. a projectible plus athlete, who was a starting WR on the varsity as a freshman.
Body: 6-2, 174-pounds. Looks the part of an upperclassan due to his solid, yet streamlined build with a strong chisled lower 1/2. Oozes projection and can see at 6-2 200 with twitch.
Delivery: A tall compact and bends at the waist type high kick to gather
Arm Action: RH. Loose LTQ to TQ arm slot allows for run and sink to the FB for GB life, while the arm flows with good ext out front
FB: T88, 86-87 mph. Ball jumps from his hand and has take off life up in the zone and arm side sink away from LH and in to RHH. T2151, 2110 average rpm.
SL: 67-71 mph. SL is more of come from the side type CB with sweep. Needs added velo nd tweaking. Can get on the side and becomes a cement mixer. Made an adj on queue and tilted the next two with burrying life. T2282, 2189 average rpm.
CH: 76-77 mph. Quality CH with the arm action allowing the pronation and kill spin to take effect. Run and sink with late feel to fade. T1632, 1582 average rpm.
ATH: 7.15 runner in the 60. Gliding runner with long strides and has been recroded as high as 6.8 and consistently at 70-7.1 and should improve with age and lower 1/2 strength.