The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.82
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
89.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
91.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
14.2
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
89.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
89.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.70
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.76
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.89
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.26
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.60
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.80
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.15
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.67
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.79
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.21
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.76
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
62.78
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
70.15
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
70.13
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Kelton Floan, a 2026 utility player and right-handed pitcher from Desert Ridge High School, is a well-rounded athlete with tools that play at multiple positions. He posted an impressive 6.82 60-yard dash, showcasing his athleticism. Defensively, Floan has a smooth glove and a strong arm, reaching 89 mph across the infield and 91 mph from the outfield. On the mound, he sits 85-86 mph with the fastball and features a sharp slider with 2400+ RPM spin. At the plate, Floan has a compact swing that consistently drives the ball to the big part of the field with hard contact. His versatility makes him a high-follow prospect heading into the spring.
5/29/24
Kelton Floan, Desert Ridge (AZ), 2026 Positional Profile: SS/OF Body: 5-10, 133-pounds. Hit: RHH. Upright stance, keeps good posture, hands stay high, shifts weight well. Consitent contact, quick and compact swing that shows some gap to gap power potential, showed good barrel control. 63.1 mph bat speed with 33 G's of rotational acceleration. Power: 91 max exit velocity, averaged 85.1 mph. 355' max distance. Arm: RH. INF-89 mph. OF-89 mph. Very clean and quick arm action, very whippy, showed potential to have serious velo with added muscle. Defense: Smooth in the outfield, works through the ball well and makes clean transfers, moves his body very efficientely which leads to strong accurate throws. ATH: 7.60 runner in the 60. 1.89 and 4.26 in the 10 and 30 yard splits. 28.90 max vertical.
5/28/24
Kelton Floan, an infielder from Desert Ridge High School, stood out at the Summer Mesa ID with his quality defensive and offensive skills. Defensively, Floan was the one to watch up the middle, displaying clean actions with the glove and a high level arm, clocked at 89 mph across the infield. Offensively, the right-handed hitter complemented his defensive prowess with impressive rounds at the plate. Floan's quick, direct swing path consistently produced hard-hit ground balls and line drives to the middle and pullside, showcasing his ability to make solid contact and drive the ball effectively.
1/21/23
Positional Profile: SS/OF Body: 5-7, 130-pounds. Hits: RHH. Slightly open stance, hands start at shoulder width. Light leg lift load with good intent. Path works flat with good extension. Good intent in swing looking to do damage. Produced flyball and line drive profile. Power: 78 max exit velocity, averaged 67.7 MPH. 278' max distance. Arm: RH. INF-76 mph.Over the top arm action with good intent. Defense: Gets in a good position to field. Feet tend to work a little heavy at times when moving side to side. Run: 7.70 runner in the 60. Vizual Edge: 69.03 Edge Score
6/21/22
Slight frame at 5-foot-5, 110-pounds. Balanced narrow set up at the plate, feet about shoulder-width apart. Uses compact leg kick while drawing the hands back before rotating. Rotational acceleration was graded well by Blast Motion. Effective bat path with good bat-to-ball skills, should have potential to be a capable bat as strength comes. Solid hands and footwork fundamentals in the infield, could be an effective fielder with additional quickness and arm strength
Game Results: 0-2, 2 BB
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Kelton Floan, a 2026 utility player and right-handed pitcher from Desert Ridge High School, is a well-rounded athlete with tools that play at multiple positions. He posted an impressive 6.82 60-yard dash, showcasing his athleticism. Defensively, Floan has a smooth glove and a strong arm, reaching 89 mph across the infield and 91 mph from the outfield. On the mound, he sits 85-86 mph with the fastball and features a sharp slider with 2400+ RPM spin. At the plate, Floan has a compact swing that consistently drives the ball to the big part of the field with hard contact. His versatility makes him a high-follow prospect heading into the spring.
Kelton Floan, Desert Ridge (AZ), 2026
Positional Profile: SS/OF
Body: 5-10, 133-pounds.
Hit: RHH. Upright stance, keeps good posture, hands stay high, shifts weight well. Consitent contact, quick and compact swing that shows some gap to gap power potential, showed good barrel control. 63.1 mph bat speed with 33 G's of rotational acceleration.
Power: 91 max exit velocity, averaged 85.1 mph. 355' max distance.
Arm: RH. INF-89 mph. OF-89 mph. Very clean and quick arm action, very whippy, showed potential to have serious velo with added muscle.
Defense: Smooth in the outfield, works through the ball well and makes clean transfers, moves his body very efficientely which leads to strong accurate throws.
ATH: 7.60 runner in the 60. 1.89 and 4.26 in the 10 and 30 yard splits. 28.90 max vertical.
Positional Profile: SS/OF
Body: 5-7, 130-pounds.
Hits: RHH. Slightly open stance, hands start at shoulder width. Light leg lift load with good intent. Path works flat with good extension. Good intent in swing looking to do damage. Produced flyball and line drive profile.
Power: 78 max exit velocity, averaged 67.7 MPH. 278' max distance.
Arm: RH. INF-76 mph.Over the top arm action with good intent.
Defense: Gets in a good position to field. Feet tend to work a little heavy at times when moving side to side.
Run: 7.70 runner in the 60.
Vizual Edge: 69.03 Edge Score
Slight frame at 5-foot-5, 110-pounds. Balanced narrow set up at the plate, feet about shoulder-width apart. Uses compact leg kick while drawing the hands back before rotating. Rotational acceleration was graded well by Blast Motion. Effective bat path with good bat-to-ball skills, should have potential to be a capable bat as strength comes. Solid hands and footwork fundamentals in the infield, could be an effective fielder with additional quickness and arm strength
Game Results: 0-2, 2 BB