A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Chase Marsh, a 2028 RHP/SS from East Central High (IN), is a high-waisted athlete with intriguing two-way potential. At the dish, he swings it from the right side with a short, direct path—his knob works across his chest and finishes high, creating a contact-oriented approach that shows feel. He moves well defensively with athleticism and a clean arm across the diamond (73 mph INF velo). On the mound, Marsh features a dynamic delivery that gradually builds pace into an athletic drop-and-drive move. He works from a loose, over-the-top arm slot and fills up the zone with a fastball that sits 78–80 mph (T81) and carries through. He flashes feel for two breaking balls—a 64–65 mph slurvy slider and a 64–68 mph cutter that mimics the slider shape.
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