The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.65
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Cade Gustafson, Eureka (MO), 2026 Positional Profile: LHP/OF Body: 5-11, 167-pounds. Long lean frame with room for added strength. Delivery: Uptempo drop and drive delivery. Uses a moderate leg lift before striding closed into a balanced landing. Arm Action: LH. Long loose arm action from a low 3/4 slot. FB: T84, 82-83 mph. Mostly strikes, arm side run. T1740, 1521 average rpm. SL: 67-69 mph. Developing accuracy, tight left to right break. T1602, 1527 average rpm. CH: 67-71 mph. Some strikes, kills spin, some arm side fade. T1436, 1145 average rpm.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: LHP/OF
Body: 5-11, 167-pounds. Long lean frame with room for added strength.
Delivery: Uptempo drop and drive delivery. Uses a moderate leg lift before striding closed into a balanced landing.
Arm Action: LH. Long loose arm action from a low 3/4 slot.
FB: T84, 82-83 mph. Mostly strikes, arm side run. T1740, 1521 average rpm.
SL: 67-69 mph. Developing accuracy, tight left to right break. T1602, 1527 average rpm.
CH: 67-71 mph. Some strikes, kills spin, some arm side fade. T1436, 1145 average rpm.