The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.58
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
77.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Verbally committed to Concordia University Wisconsin.
10/06/24
Positional Profile: LHP/1B Body: 6-0, 160-pounds. Trim, high-waisted frame with room to fill out. Delivery: Controlled mover, medium leg-lift, slight drop/drive lower-half, works in-line. Arm Action: LH. Long, loose arm swing, high 3/4 release. FB: T78, 74-77 mph. Four seam plays mostly straight. Two-seam has more sinking action and run to the arm-side. T2087, 1952 average rpm. CB: 65-65 mph. Downer shape, over the top action with depth. T1696, 1645 average rpm. SL: 66-69 mph. 2/8 shape, flashed sharp bite. T2012, 1936 average rpm. CH: 67-68 mph. Plays with slight fade to the arm-side. T1387, 1305 average rpm.
10/06/24
Positional Profile: LHP/1B Body: 6-0, 160 pounds. Trim, high-waisted frame with room to fill out. Hit: LHH. Wide, balanced setup with a controlled toe-tap stride. Loose hands, works to stay flat through the zone, pull-side intent, some whip in the barrel. 69.8 mph bat speed with 21g of rotational acceleration. Power: 92 mph max exit velocity (84.3 avg.); 345-foot max batted distance. Arm: LH. INF - 77 mph. OF - 81 mph. Medium arm circle, high 3/4 slot. Defense: OF: Athletic actions, attacks the baseball out front, gets around the ball before moving into crowhop. INF: Two-hand gather that works out front, shuffles through the ball and plays low. Athletic Testing: 7.58 runner in the 60-yard dash; -inch max vertical jump. Vizual Edge: 65.32 Edge Score.
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: LHP/1B
Body: 6-0, 160-pounds. Trim, high-waisted frame with room to fill out.
Delivery: Controlled mover, medium leg-lift, slight drop/drive lower-half, works in-line.
Arm Action: LH. Long, loose arm swing, high 3/4 release.
FB: T78, 74-77 mph. Four seam plays mostly straight. Two-seam has more sinking action and run to the arm-side. T2087, 1952 average rpm.
CB: 65-65 mph. Downer shape, over the top action with depth. T1696, 1645 average rpm.
SL: 66-69 mph. 2/8 shape, flashed sharp bite. T2012, 1936 average rpm.
CH: 67-68 mph. Plays with slight fade to the arm-side. T1387, 1305 average rpm.
Positional Profile: LHP/1B
Body: 6-0, 160 pounds. Trim, high-waisted frame with room to fill out.
Hit: LHH. Wide, balanced setup with a controlled toe-tap stride. Loose hands, works to stay flat through the zone, pull-side intent, some whip in the barrel. 69.8 mph bat speed with 21g of rotational acceleration.
Power: 92 mph max exit velocity (84.3 avg.); 345-foot max batted distance.
Arm: LH. INF - 77 mph. OF - 81 mph. Medium arm circle, high 3/4 slot.
Defense: OF: Athletic actions, attacks the baseball out front, gets around the ball before moving into crowhop. INF: Two-hand gather that works out front, shuffles through the ball and plays low.
Athletic Testing: 7.58 runner in the 60-yard dash; -inch max vertical jump.
Vizual Edge: 65.32 Edge Score.