The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.82
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.19
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.83
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.95
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.47
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.19
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
66.76
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: LHP/1B Body: 5-9, 124-pounds. Lean frame, room to add strength. Hit: RHH. Crouched setup, minimal hand load, short stride, linear lower half. Flat path, looseness throughout, easy operation, works to keep the ball on a line. 57 mph bat speed with 5 G’s of rotational acceleration. Power: 77 max exit velocity, averaged 70 mph. 237’ max distance. Arm: LH. INF - 74 mph. Compact arm, 3/4 slot. Defense: Two-hand gather out front, secures the ball into the glove, glove-tap pre-pitch for rhythm. Run: 7.82 runner in the 60.
2/11/24
Positional Profile: LHP/1B Body: 5-9, 124-pounds. Lean frame, room to add strength. Delivery: Stretch-only, smooth and fluid mover, drop/drive lower-half that works in-line down the mound, controlled finish. Arm Action: LH. Efficient, 3/4 slot. FB: T79, 78-79 mph. Some carry, arm-side run, late-life. T2006, 1901 average rpm. CB: 65-68 mph. Sharp 12/6 break, depth. T2527, 2447 average rpm. SPLT: 69-71 mph. Sharp, late drop, developing feel for the zone.
2/04/23
Positional Profile: 1B/LHP 5.5 field Body: 5-8, 114-pounds. Wiry, athletic frame. Delivery: Stretch-only, clean delivery, plays on-line and with rhythm. Arm Action: RH. Short arm action, high 3/4 slot. FB: T75, 73-75 mph. Plays straight, easy out of the hand, late run at times. T1814, 1684 average rpm. CB: 62-64 mph. 1/7 shape, sweeping action at times. T2115, 2047 average rpm. SPLT: 66-68 mph. Maintains arm speed, occasional tumble and action.
Hit: LHH. Crouched, wide setup, minimal stride. Short, flat swing, looks to control the barrel, line-drive approach. Power: 76 max exit velocity, averaged 69.2 mph. 218’ max distance. Arm: RH. INF - 74 mph. Loose arm, high 3/4 slot. Defense: Two-hand gather out front, steady hands. Run: 8.19 runner in the 60.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: LHP/1B
Body: 5-9, 124-pounds. Lean frame, room to add strength.
Hit: RHH. Crouched setup, minimal hand load, short stride, linear lower half. Flat path, looseness throughout, easy operation, works to keep the ball on a line. 57 mph bat speed with 5 G’s of rotational acceleration.
Power: 77 max exit velocity, averaged 70 mph. 237’ max distance.
Arm: LH. INF - 74 mph. Compact arm, 3/4 slot.
Defense: Two-hand gather out front, secures the ball into the glove, glove-tap pre-pitch for rhythm.
Run: 7.82 runner in the 60.
Positional Profile: LHP/1B
Body: 5-9, 124-pounds. Lean frame, room to add strength.
Delivery: Stretch-only, smooth and fluid mover, drop/drive lower-half that works in-line down the mound, controlled finish.
Arm Action: LH. Efficient, 3/4 slot.
FB: T79, 78-79 mph. Some carry, arm-side run, late-life. T2006, 1901 average rpm.
CB: 65-68 mph. Sharp 12/6 break, depth. T2527, 2447 average rpm.
SPLT: 69-71 mph. Sharp, late drop, developing feel for the zone.
Positional Profile: 1B/LHP 5.5 field
Body: 5-8, 114-pounds. Wiry, athletic frame.
Delivery: Stretch-only, clean delivery, plays on-line and with rhythm.
Arm Action: RH. Short arm action, high 3/4 slot.
FB: T75, 73-75 mph. Plays straight, easy out of the hand, late run at times. T1814, 1684 average rpm.
CB: 62-64 mph. 1/7 shape, sweeping action at times. T2115, 2047 average rpm.
SPLT: 66-68 mph. Maintains arm speed, occasional tumble and action.
Hit: LHH. Crouched, wide setup, minimal stride. Short, flat swing, looks to control the barrel, line-drive approach.
Power: 76 max exit velocity, averaged 69.2 mph. 218’ max distance.
Arm: RH. INF - 74 mph. Loose arm, high 3/4 slot.
Defense: Two-hand gather out front, steady hands.
Run: 8.19 runner in the 60.