A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.81
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.04
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.18
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
"Mac Berry, Chapin (SC), 2027 Positional Profile: LHP/OF Body: 5-10, 170-pounds. Lean, athletic frame with some present strength and room for more Delivery: Real explosiveness down mound with more raw mechanics but good traits Arm Action: LH. Long AA with near OTT slot, steep angle FB: T86, 83-85 mph. Good carry and life that shows cut or run at times T2356, 2165 average rpm. CB: 68-68 mph. Still developing feels but flashes big movement when located T2115, 2101 average rpm. CH: 75-76 mph. Good fade and tunnels well with FB T1629, 1536 average rpm."
11/06/24
"Mac Berry, Chapin (SC), 2027 Positional Profile: LHP/OF Body: 5-10, 170-pounds. Lean, athletic frame with some present strength and room for more Hit: LHH. Wider, upright stance with weight preset well on back leg, front shoulder tilted slightly up, hands even with low back shoulder and barrel pointed straight up Some length thru zone, good pull side juice 57.1 mph bat speed with 8 G's of rotational acceleration. Power: 87 max exit velocity, averaged 81.9 mph. 260' max distance. Arm: LH. OF-85 mph. Long action with good arm speed, flashes explosiveness Defense: Slows feet to almost complete stop before fielding ground ball, heavier movements but shows body control Vizual Edge: 54.53 Edge Score"
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
"Mac Berry, Chapin (SC), 2027 Positional Profile: LHP/OF Body: 5-10, 170-pounds. Lean, athletic frame with some present strength and room for more Delivery: Real explosiveness down mound with more raw mechanics but good traits Arm Action: LH. Long AA with near OTT slot, steep angle FB: T86, 83-85 mph. Good carry and life that shows cut or run at times T2356, 2165 average rpm. CB: 68-68 mph. Still developing feels but flashes big movement when located T2115, 2101 average rpm. CH: 75-76 mph. Good fade and tunnels well with FB T1629, 1536 average rpm."